
Battleship among the asteroids
Void Armada
Battleship in deep space. Hide five warships among the asteroids, then take turns firing at your rival's grid with plasma, barrages and railguns until one fleet is dust.
At a glance
- 5 shipsFleet
- 5 systemsArsenal
- 3 levelsAI commanders
- Solo · OnlineWays to play
How a round works
Deploy the fleet
Place your five warships on the 10×10 grid, or roll the dice to scatter them. Asteroids block some sectors on both boards.
Open fire
Fire plasma for free (a hit fires again), or spend energy on barrages, railguns, scans and shields.
Sink them all
Wrecks are revealed as they go down. Destroy every enemy ship before they find yours to win the battle.
What is in it
- Five weapon systems, paid for with energy
- AI commanders from Cadet to Warlord
- Online rooms with 4-character codes
- Both fleets in 3D, built in Unity 6 and Blender
Full rules and detail6 steps
A landscape rebuild of Battleship as a fleet battle in deep space, made in Unity 6 with every ship, asteroid and portrait generated in Blender. Both 10×10 grids are on screen at once, with bright chunky buttons and pop-art HIT! and SUNK! stickers. Each side hides five warships: a Dreadnought, a Battle Barge, a Strike Cruiser, a cloaked Phantom Frigate and a Drop-Pod Interceptor. Six asteroid sectors are the same on both boards and can never hold a ship. Plasma shots are free, and a hit fires again. Energy builds each turn and with every hit and kill, and it pays for the Orbital Barrage (five sectors in a plus), the Lance Railgun (a whole row or column, stopped by the first hull or asteroid), the Auspex Scan (counts hull sections in a 3×3 area) and the Void Shield (absorbs the next hit on one ship). Battle an AI commander at three levels, from a Cadet who fires at random to a Warlord with heat-map targeting, or play a friend online in a private room found by a four-character code. Every battle runs on the game provider, which deploys both fleets, decides hits, energy, turns and victory and keeps each fleet hidden from the other side until it is sunk.
How to play
- Press BATTLE! and choose an AI commander (Cadet, Veteran or Warlord), or PLAY A FRIEND to open a room and send its 4-character code to a friend. JOIN takes their code, and the battle starts as soon as both of you are in.
- Fleet command deploys both fleets at the start of the battle. Asteroid sectors never hold a ship.
- On your turn, pick a weapon and a target sector on the enemy grid. A plasma hit lets you fire again, up to three bonus shots.
- Energy grows by one each turn, plus one for every hit and two for every kill. Spend it on the Orbital Barrage (4), the Lance Railgun (5), an Auspex Scan (2) or a Void Shield (3). Scans and shields do not end your turn.
- Online, every order has a move clock: let it run out, or leave the room, and the battle is forfeit.
- Sink every enemy ship to win. NEW ROOM on the results screen opens the next battle with a fresh code.